Star Citizen Patch 3.3.5c Alpha Patch 3.3.5c has been released to the PTU, and is now available to test! Patch should now show: PTU-990428. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizenPTU\LIVE. Please monitor ptu test chat in spectrum for updates and testing instructions. USER.cfg settings: r_displayinfo = 3 Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Testing Focus Hurston, Aberdeen, Arial, Ita, Magda, rest stops: Transit, shopping, assets. Lorville: Transit, landing, and shopping. Recco Battaglia and associated missions. Major Known Issues: Players may encounter a frequent GPU related crash. There are some very noticeable asset streaming issues. Guards fire on criminals at Lorville. Players are only given a brief flash of the restricted area VFX over Lorville. Shopping kiosks can cause the client to lock up. Feature Updates General Updated main menu background scene. Universe Set initial spawn point to be Lorville. Reduced density of some surface assets on Hurston. Enabled planetary rotation for Hurston. Bug Fixes Mineable rocks on Hurston's moons should no longer be sunk so far into the surface. Cargo boxes should no longer become stuck to the player's feet/legs. AI at Kareah should no longer become unresponsive or locked in a position. Admins should now consistently interact and respond to players. Ships in shops should no longer vibrate or be able to be knocked over. The Cyclone at Teach's ship shop should now be purchasable. Players should no longer be able to turn the headlights on/off or raise landing gear for ship displays. Selecting loadout customization from the lobby of Star Marine should now take you to the correct location. Respawn UI should no longer remain on the screen after a Star Marine match ends. The Starfarer should now more consistently talk to the player during ECN missions. Crusader security should now more consistently talk to the player during patrol missions. Round starts should now reset the player to their default weapons in Star Marine. Fixed an issue where the Arena Commander region would default to AUS or be blank after the player exits to menu. Legally and illegally landed ships should now clean up properly at Lorville. Single click firing should no longer cause some FPS weapons to skip recoil. Battaglia missions should now properly award UEC. Fixed an issue where the mobiGlas wouldn't open while in EVA. Quantum travel wingtip trails should now consistently appear on ships. Corrected several ships that had the wrong sized quantum drives including Cutlass (now 2), Constellation (now 2), and Caterpillar (now 3). The appointment mission for Recco Battaglia should now have a full mission description. Outposts around Hurston should now have commodities. Fixed several areas and entities missing audio. Technical Fixed 4 client crashes. Fixed 2 server crashes. Various performance tweaks. Temporary fix to alleviate some 15006 errors. Fixed contact add client crash.