Star Citizen Patch 3.8.0s Alpha Patch 3.8.0s has been released to PTU, and is now available to test! Patch should now show: VERSION 3.8.0-PTU.3917223. ALL SHIPS are available to test for this PTU. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU. Database Persistence Wipe: NO Please monitor sc-testing-chat in spectrum for updates and testing instructions. UPDATED USER.cfg settings: r_displaySessionInfo = 1 Testing Focus Argo Mole General gameplay and traversal Known Issues CryAstro services may not work at various stations and major ports. Work-around: Hover before landing and request services just above the pad. Rentals and/or rental timers may not work when renting a second ship. If a player's ship is destroyed after bed logout they will return to the server at origin. Weapons may occasionally not fire when used. Work-around: Keep a secondary weapon handy and swap between them. While mining with the Prospector or the Mole the cargo hold will periodically fill or empty. Ships and characters on kiosks and the PMA/VMA will occasionally be missing assets or have assets over-sized. NPCs may sometimes be doing usable animations in places that they shouldn't. Purchasing at shops may occasionally fail. Claimjumper missions may occasionally lack markers or spawn NPCs. Countermeasures are not working as intended to deter missiles. The 890 Jump does not have the correct cargo capacity. The Combine Cannon and distortion weapons are not working sa intended. Elevators at Port Tressler and Everus Harbor may not show up when called. If the quantum travel marker is at the edge of a moon or planet they can QT through the moon and explode.. Purchased commodities will often visually not appear in the ship's hold. Carriable boxes may fall through the flooring. Players may experience stalls in performance shortly after loading into Star Marine and firing weapons. NPC beacon notifications will sometimes display an incorrect distance. AI ships can often get stuck in the middle of their motion and not advance further. AR makers for enemies can sometimes be seen through walls in Star Marine. Feature Updates Ships and Vehicles Increased the fuel tank storage size on the Argo Mole by 40%. Bug Fixes Technical Fixed a server crash.