I am worried about the reduced travel times. What is the reason to implement this massive reduction now? Are we on our way to a much smaller universe and throw the tony z economy under the bus? What happened to strategic planning and smart brain usage rewards when you can instatravel anywhere and overwhelm the economic or military competitor in an instant by sheer numbers, then we are indeed deep in the p2w swamps. Nothing is won with cutting the travel times down to 1/3 but a huge part of the gameplay is endangered and some completely lost. Why put effort in making atmo, asteroid fields, weather space nebulas and all that wonderful stuff if we want to cater to giving a f about it as long as we can instatravel everywhere and suck the universe and all the challenges and discoveries dry in a month. There is no reason to test such drastic reductions when it is obvious that this is not going to be viable with what has been planned for the game after all. Where is the spirit of exploration and feeling of space and vastness ? I flew to microtech in about 6 mins with my small beacon qd in my fighter. that is 57 millions of km. if you plan a sneak attack on your enemies while having to deal with with a reaction time of less than 5 minutes until the enemies big ships pop up, then you can forget about that right away. and I have not even started to talk about the consequences for trading. Let's not go there please, thanks. This is my only complaint, the rest of the patch is absolutely stunning, great work devs.