These are screenshots from a large fight that recently occurred in the PU. At this scale (50-60 players) the UI is already so cluttered that players can barely make out what is going on, and fights are supposed to scale up to double and triple this size with server meshing. The UI currently does not support large scale combat. A few things that could help: Party markers should not double up with name markers, the color of the name should just be different for party members. Size and opacity of names/missiles should be customizable. Names should be much smaller when not targeted. Off-screen arrows should be much smaller of ships that are not targeted, and should simply be different colors for party members. Soft-death/unoccupied ships should be represented by very small icons, and should have different colors from occupied friendly/hostile ships.