I know the title sounds like ragebait but hear me out. I "play" this game a lot, I spent a lot of time in it and I would love to love it. But pretty much every single game loop / playmode is broken. In the current state, I would never recommend the game to any of my friends. But lets dive into detail: Contested Zones: All open weapon racks / boxes were replaced with big orange lootboxes. Which you CAN'T loot. There is pretty much zero loot in those CZ, besides some components (which are mostly grade B and C and have no value, since you can simply buy them). There are no rewards playing them FPS combat is so laggy and desynched, that I wanted to smash my screen more than one time Frame rates drop below 30 in many occasions, and my PC is beasty. People just glitch through doors to avoid the whole point of collecting access cards, CIG does still let this happen Harthor Locations: You cant put in the batteries anymore, meaning you cant activate the laser -> the whole point of Harthor locations is broken Same issues about performance and desync as in contested zones IF the laser would work, it is a tedious, lengthy gameplay loop for very little reward and a lot of grind It is very unrewarding to do Harthor (in the past) with a larger group, only to get like 60 Caranite. You would need to do this like a full month non stop with an org to get every player a ship. Other games do this way better, with personalized rewards, or doing in a way, that you get more rewards, the more players join in. ASD Facilities: They look great, that is the only positive thing I can say about them You do the missions one time, then it is repetitive, boring ... Lootboxes are not spawning anymore (buggy) All you do in there pretty much: go in, click some displays, shoot some bots, hope you find something "rare", which gives you zero benefit over any armour you could buy in any store There is no meaningful gameplay Sandbox Cargo Hauling: Usually NOT my gameplay loop, but the last days I gave it a try. And it also ended up being a huge regret. The stock of cargo locations is often so limited, that you spend hours to be able to buy enough cargo Then you need to load the cargo on your ship, and while it is staying on the elevator, anyone could just walk towards your elevator and send it down, stealing all your cargo and there is nothing you can do about it, he wont even get punished for that Then, when you finally brought the Cargo to the location you want to sell it ... I felt a bit of relief... which turned into grief as soon I tried selling my stuff. I had 30 Atlasium and 100 Partilium and spent almost 3 hours, yes 3 real time hours selling the stuff at the display. This is "gameplay" looking at a screen for hours, trying to sell your stuff? The location was all the time at "no demand", it was just pure pain to get rid of my haul. I invested like 12m Credits, meaning the risk was pretty high, only to get maybe 1 million as reward. Meaning I would need to do this 6 hour game loop about 12 times to recover one failed run. And a run can fail in many ways right now, just a game crash at the wrong time and its all for nothing. Arena Commander FPS: Weapon handling is off its janky and buggy ... 1. you shoot with your gun, get hit 2. take out a med pen and inject it 3. you take out your gun again 4. one second later you have your med pen in your hand again desync, bad hit reg ... I played free to play shooters 10 years ago which did it better no rewards, no rank system, nothing which makes you play those game modes besides testing out stuff and getting some masks for Halloween Multi Crew: Multi crew balancing is still soooo off I lost count of how many solo Idris I saw flying around in the last months since its release If you actually wanna do multicrew gameplay, you are usually just better off if all player fly solo ships If you do any missions together with your friends, you get penalized for it, since the rewards are getting split between all players. Why would I play with my friends, if I am doing better solo? Arena Commander Dogfight: No reward system, no tutorials to learn the game, the whole community is depending on content creators to explain the flight model the whole UI is bugged, since I am playing the game it is buggy to even fit ships, renting components and so on the whole system with RECs and renting ships is just tedious and non rewarding pretty much every patch there is a new bug, just to name a few we had in the last months: your game crashes when a ship explodes, you get into a soft death state when you crash with another ship, need to disconnect the game, random people could join your private lobbies, endless target lock loss problems .... I cant remember a patch within the last year, where was not a major bug Ship weapon balancing is non existent, you play either CF repeaters or you lose. Laser cannons are useless since the nerf over 1 year ago. You either run the meta loadout with your ship, or you lose. Racing & other missions: Where is racing? There were a lot of missions, all deactivated atm We lost so many missions, since they are not converted to server meshing right now You cant create player beacons anymore, which was often kinda fun since you never knew what to expect Its been ... like a year almost since we got Jump Town? The biggest issue: The game feels not rewarding, there is nothing worth achieving Sure, you could grind for Wickelo ships or armours ... but that is no fun, tedious grind gameplay. And with bad luck, you'll lose the ship in the next patch and you need to do all of it again. Where are all the meaningful gameplay loops we were promised years ago? Where is base building, crafting, reputation farming, ship tuning, ship customization? Pretty much every time I log into the game I am like "Okaaay... what now? What gameplay loop is even playable right now and not a buggy mess?" I honestly don't know anymore why I am even playing this "game", if it would not be for my org and the people around me I dont know what CIG is cooking, but I lost all trust towards them. Yea, this is another rant post, but please proof me wrong that any of the issues I mentioned are no real issues. CIG needs to get their stuff together, need to stop delivering boring, mindless content which is repetitive after playing it 2 times. The technical state of the game is still horrible, performance is degrading with every patch since 4.1 or so. Whenever we sit in a voice channel together with more than 4 people, the dominant topic is ALWAYS, and I mean ALWAYS that one of the people in the group cant play right now, has issues with some game breaking bug and does not know what to do. CIG needs to stop releasing "features" or ships in the game, which break the game balance, only to aim to "fix it with another feature" later. If you need engineering to balance the Solo-Idris, then do NOT release the Idris, till engineering is in game. And I am sick of other players telling me "yeah but this and that will be fixed as soon feature XYZ is coming to the game" -> Yeah really? Will it be though? Many times it got worse, promised features are still not in the game and everything takes forever. We need to stop comparing Star Citizen with Star Citizen, we need to compare Star Citizen with other games. Long story short, I am feeling very frustrated with this game. I feel like CIG is putting their focus too much on S42 and do not care about what most of their paying customers and fans care about, which is Star Citizen.