Taken from the 3.0.0ap patch notes. We have included a list of various bug fixes, but we would like your help determining if these issues are still present. If you'd like to volunteer your time to check if a bug or issue is or is not fixed, please examine the list below and fill in what you can on the following form: https://goo.gl/forms/k4FmWT34OP7GqWJC2. Bear in mind, you can always go back to fill in answers as you go. If you do find a persistent bug, feel free to reply to this thread with a screenshot or a video. There should no longer be commodity kiosks at Levski that lack ship destinations. Repaired the pilot seat animations on the 300 series ships. Fix for several ships that behaved erratically when near surfaces including: Scythe, Vanguard, Khartu-Al, Herald, and Glaive. The player should die as expected when their ship explodes while in an powered off state. Fixed a small reflective light on the canopy of the Scythe/Glaive. Fix for ships despawning shortly after the player exited. Co-pilots should no longer break pilot ship control if they enter first. Removed a ladder at the Caterpillar space derelict that was blocking access to mission objectives. Black box recovery missions on Cellin should no longer fail shortly after accepting the mission. Removed debug text from Gladius HUD. Fix for the name and price of items not appearing correctly during purchasing. The VMA should no longer repeat the ship list as you scroll. Fix for some weapons not having their sights attached when equipped through the PMA. Fixed an issue that caused mission deliveries to outposts to be impossible to complete. Elements of the combat visor should no longer be missing after the pilot exits the seat. Enabled scrollable description windows on the VMA and fixed various visual issues. The ship owner using bed logout should no longer leave the passengers in an unplayable state. Ships should once again be able to target one another in Arena Commander. Fix for the Cutlass not flying correctly in a straight line. Outposts should now be able to detect when a landing pad is in use by a ship before spawning a vehicle. Logging out on the planet's surface from a ship's bed should no longer cause the ship to respawn underneath the surface upon return. Corrected some dialogue issues during Escort missions. Players should now be able to swap and equip gimbals on the VMA. The Calico helmet should now have its HUD back. Repeatedly opening and closely the MobiGlas while in EVA should no longer break the character. As always, your help is much appreciated. See you in the verse! -Baior RSI Player Relations