A big part of Star Citizen is the fully realised and open sandbox, letting you go wherever you like. But now we can't. QT only enables you to go to the QT markers and no where else, at the same time, normal travel is so slow that it just isn't possible to go anywhere except the (in space terms) closest vicinity of a QT marker. During QT, you can't change course or do anything except walk around your ship. So why didn't CIG just build Star Citizen as a normal level based game with ships as a temporary level to play in while the next planet is loading? What is the point of the fully realised 'verse?