At the rate that CiG removes old missions with every new update it feels like there are soon no missions left to play. Now the Freedom Fighter missions were removed and it seems the 890 Boarding mission is also gone. I hate these temporary events btw. Why not design them in a way to be in the game for good so that everyone can enjoy them? Because, you know, not everyone is unemployed and has ages of time to play. What about all the other missions that were in the game at one time but are now removed? Will they ever come back, or nah? - The Kill Boss NPC at settlement POI missions - The investigate Reclaimer missions - The many other bunker type missions - The Mission Giver NPC missions (Clovus, Constantine, Tecia, etc.) - Missing person missions I could go on and on but basically 80% of what listed at https://starcitizen.tools/Category:Contracts Instead we have the Wikelo Schmikelo stuff. I hate that lazy and unimmersive game design around Wikelo. It feels every time like you're supposed to play/test the current thing which is now Levski/Nyx (but even there are only space missions). I though this was the year of content but apart from the Lazareth and ASD dungeons which are designed for group play there isn't much to play if you're not into mining, salvaging, or hauling.