Much longer TTK from ballistic repeater nerf in fighter combat Long TTK is miserable and isolates the meta into interceptors, closing kills becomes a nightmare Lasers have needed buffs but you've done everything beside what was needed Slower weapon speeds just reintroduced wiggling and could of been avoided and has now made the experience just missing majority of your shots THE CROSSHAIR IS IMPOSSIBLE TO SEE NOW The Idris reclaim is instant, meaning capital ship battles is dead and a respawn zerg fest with no conclusion anymore (How did you think this would work?) Engineering nerfed into non-existence, despite us waiting a decade for it. The crew experience is dead Multicrew will never outperform multiple ships when the idris is soloable Ballistic meta reduced the skill ceiling down to 20% of that with laser meta beforehand Last year there was a wealth of competitive ships None of us cared about doing damage to capitals with fighters, we care about fighter vs fighter balancing Who is the driving force to this direction and why are you not playing the game? I don't know ANYONE that is happy with this besides some of the solo idris guys I've been notoriously positive with the game but man.... Why are we trying to build the worst PVP experience imaginable in 2026? 2025 was great. The PVP player base is a fraction of what it was last year (Definitely not getting invited to Squadron 42 launch now lmao) If anyone responsible for balance wants to reach out, we want to help. We care