BA Heavy Industries (Formerly BELL ANZAC) is the in-fiction ship design, RnD, Heavy Manufacturing and Racing Syndicate used in the creation of conceptual products, ships and game objects for the Star Citizen Universe. Many of BA's designs have a proud history and staunch following of amazing community members and some are just quick flickers of ideas that leap from concept to screen. Primarily this thread will allow me to either post new ideas and concepts which may then lead into dedicated threads for those projects or act as a museum of idea, a place for ships or things not quite ready for the lime light but worth sharing with everyone. The Alexander Class Destroyer Possibly BA's most well known design, this ship has featured on YouTube, on the SC front page and a behemoth of a project. A Pickett Destroyer designed as a collaborated RSI/BA style with light carrier capabilities (6 medium craft in total), this lone wolf craft was built to be the backbone of community run Organizations or NPC based private security/localized governments. Of all the ships designed by BA this craft is truly a ship of the people for the people owing it's function, form and existence to the community and it's long term support. The Lighthorse Class Frigate Next to the Alexander the Lighthorse is a fraction of the venture, an attempt to design an industrial minimal Capital Ship, the light horse operates on a stripped down hull design to lower the overall tonnage while concentrating on light firepower to engage in fighter defense and bomber screens. The ship large for it's class engines and power plant provide outstanding maneuvering in tight combat situations making it the perfect small to medium ship hunter. The ship boosts two key features, that of an interchangeable rear section allowing the vessel to be rapidly refit for a variety of roles. and a detachable bridge capable of independent operation as a small corvette. The Kestrel (Alaris) Multi-role Fighter The first ship I posted on the SC forums, originally an Anvil craft the ship evolved over time to suit Aegis. however after some remakes in 2017 I beginning to see a more luxury role for the ship as such it could shift again to Origin before the years out. Designed to suit a crew of 2-4 with a series of bolt on components to allow for rapid role changes the ship has since become focused into two dedicated roles. one being a Heavy military fighter the other a long range luxury ship for an intimate crew with privacy data and goods storage. The Ayers Hawk Machine Transport With an original conception as a heavy bomber, the current work being done of the ship is leading towards a heavy machine transport (for Tonks and the such). Not too much info on this big bird, the original idea was to merge a Star wars style of craft with that of Anvil or RSI and it is an adaption of an older stealth corvette concept.