As title say:) :mount_fuji: *V2 updated with crossed turrets view in Crusader style and big main engines in Star BattleCruiser style. And possible views without other ships in scene with additional two front retractable turrets from each edge (was fixed bottom misplacement on rear view). Added main front landing gear idea with two splitted elevators left/right and emergency ladder by center between them, one can goes down and second - goes up at the same time. Added Kruger P-1 escape pods, total 12 (but subject to change and should based on crew size). Added heavy crusader turret views with x4 ares big guns, examples of possible transformation and rotation. :crossed_swords: So, what is that...basically it is giant cruiser battle platform for combine few types of ships by ship-to-ship docking from Crusader with insane fire power even without them. In front - one Herc variant, two Ares from sides, and Merc as additional secondary bridge at top of all this. At some point it is carrier too, but only for specific ships from one manufacturer. Docking support with electromagnetic holders for more reliabilty. On ship variants used with platform based additional battle role of big one. Middle section has plenty of space for bays and storages (supply, armory, medbay, everything else important for crusaders), but there is no interior hangar or even garage by the reason - it needs powerful powerplant with advanced coolling systems and requires a lot of resources to stability serve them all, and this takes a lot of rear space. :dagger_knife: And noup it's not two additional hercs from the sides, it is placeholders for advanced fuel tanks for big engines and refuel of all other ships on the crusade (whole cruiser design supposed to match herc design most of all as main part of platform in front). Merc in dock can be used to control whole cruiser systems remotely. And yes, Ares big guns can be used right from docks remotely as additional guns. Main weapons - x6 big turrets comes with x4 big guns like aboard of Ares and preinstalled blades, secondary weapons for rear/bottom cover - x3 rear bottom only remote turrets under main engines, and additional weapons - all weapons aboard of other combined ships, capital powerplant core near center main engine can handle with them all at once on easy with maximum fire power without quick overheating (in turrets compact mode guns position close to shooter cabin and they retract backward, in advanced mode cabin move forward and guns slide forward too, then goes in X position with cabin in center, all turrets took their place from each side on the avant-garde lines of triangle to the edge of spear ^). One of the features is overheating fire from all big guns at once in one dot with target lockdown from main or secondary bridge by using remote control and additional shields energy for this purposes, after this shields needs some time for restoration and weapons needs to cooldown too, so ship can count only on heavy armor and escort. That's makes Star BattleCruiser very effective against big targets, capital ships killer by role. And yeah, used ".jpeg" pretty outdated by the reason, size comparison mismatch and geometry errors take place. To get into Olympus there supposed to be elevators on three main landing gears, one from front and two rear from each side (or just use emergency ladders in the same place, but this going to be long climb up by front one) or right from combined to platform ships (the way of docking is based on each ship and subject to change, that is something need to think about, but platform nose dock has amortization system with some transformation to prevent of ramming between two big ships while combine in one bigger without any damage to both before dock lockdown completed; Herc's rear garage ramp supposed to save functionality after docking by changing locks of ramp to bigger ship instead original with moved forward docks parts inside, so access to combined ship goes through this area). Because there is supposed to be escape pods in emergency situations and there is no small ships from crusader - I think at least six from each side Kruger P-1 escape pods from my other mod, docked by the same way as on Constellation series (but nose of snub is rotated to the sides of main ship) somewhere on bottom by the sides in the middle area of battlecruiser isn't bad idea. And this escape bays can be used for battle drones launchers in the same place by the sides, but on top of battlecruiser at the same time. And yea-yea no round engines by new redesign, but what star battlecruiser is without them?! Length also supposed to be longer, but triangle rule... This is just an idea anyway. :thinking_face: