Work in progress (part 2)...:dragon: Link to original thread (only size and some modules changes on the way of building to match interior): https://robertsspaceindustries.com/spectrum/community/SC/forum/50172/thread/project-code404/103751 And Part 3 possible presketch (currently frozen for unknown period of time, because my rig is broken and I am losing my home soon:( But I am still going to complete modeling one day in the future at least I Hope so, honestly not sure when and where I will be able to continue or share last progress with attached wings...anyway my pc was unable to handle with 3d model neither to create video preview with simple interior showcase (got zero fps in scene): That was difficult, but I also did it in tier zero iteration of slim mode. This is more about interior changes, after which need to fix a lot errors in exterior. But slim concept hull's transformation works at last, so as main elevator (giant ramp with front landing gears works in all positions too btw). Just working scene: The idea is simple, garage is big tunnel with two entrances from both sides. Train goes through it for loading/unloading cargo to the top cargo storage. Then cargo modules can be attached to sides of ship (and one to the bottom dock), and two trains stored in garage. Or without them ship transforms to slim mode with more armor from bottom and sides. He is fat and ugly, but this is feature, which will be compensate by wings and tail length (sooo don't judge to strictly). Not sure can I post link to model here present days or no??? :thinking_face: