Hey citizens o7 I've been building SC Crafting Lab, a web companion app for Star Citizen aimed at players who want to plan their crafting, manage resources, and keep track of org-level operations without juggling a dozen spreadsheets. It's free, browser-based, and actively maintained — and I'd love some early feedback from the community. What it is A full-stack companion app (not a launcher, not an overlay) that organizes the data and workflows around crafting, resources, missions, mining and org operations. Bilingual UI from day one (English & Spanish), Discord/Google login, and built around a feature-flag system so testers get early access to new modules before they go live for everyone. Url: https://sccraftlab.com/ What's live right now Crafting & Economy Full Blueprint database with translated recipes Item catalog with detailed entries Resources browser — locations and pricing reference Personal Crafting Queue (queue, cancel, complete jobs) Personal Inventory tracking Exploration & Industry Universe Map — interactive map of the 'verse Mining Scanner — tool to support mining workflows Missions module Account & Social Discord & Google OAuth login (email fallback also available) Organizations: create/join, manage members, invite system Reputation system with faction standings Bug reporting built into the UI Changelog system so you always know what shipped What's in BETA / behind feature flags Weapon Blueprint Mode (admin-only for now while we validate data) Executive Hangars — PowerCycle timer, epoch calibration UI, reward ships, loot tracking UI Language Switcher (in-progress polish before public rollout) What's planned Ships view — full ship catalog with specs, components, thrusters, fuel tanks and weapons Components library — filterable component database Deeper reputation & faction mechanics — models are wired up, gameplay-facing surface coming Advanced org features — richer roles/hierarchy on top of the current invitation system Public release of Weapon Blueprint Mode once the data pipeline is fully validated Game data is synced via an automated extraction pipeline so it tracks SC patches as they land How to help Try it and tell me what's confusing, missing, or broken File bugs directly in the app (there's a built-in reporter) Suggest features — especially for org workflows, since that's where I want to focus next If you speak a language other than EN/ES and want to help translate, reach out Thanks for reading. This is a passion project built by a player for players, so any feedback — kind or brutal — is genuinely appreciated. See you in the 'verse o7