So Im not sure if this is considered a mod. I would like to think so. For the past week I have been trying to learn this new language called coding lol. So this is what I have done so far with very basic testing. First video is DXR Path Tracing + RTX-GI codes Casting Rays, Ray Trace, Light bounce, 1 Shadow ray per pixel among other settings used. DXR is clearly the best option for it with alot more settings I think, or thats just what I have learned so far perhaps :slightly_smiling_face: I really want ray tracing into this game. Voxel GI or SVOGI is ok, but its also bad and throws you out of the experience I think. This is the second test I did last night with a quick test with "Simple Vulkan Ray Tracing" code so I havent had time to test it more with different settings, but I think it looks good overall even though it has issues. WE NEED RTX Ray Tracing options ingame!!!