^ latest original v -- First post. So hello. I think I officially have the Star Citizen bug :blush: First as tribute to the elders I'm doing a modern take on the Straith from Privateer 2. A game I played when I must have been about 12 years old and has stuck with me ever since due to its cool Blade Runner inspired aesthetics on the planets, and peddling Warp Steroids and Pleasure Borgs past the military. All hail the 90s. The Straith is the first ship in the game and your first real goal is to dump it for something better. Read about it here: http://www.wcnews.com/wcpedia/Straith_Light_Fighter_PL01 What I was going for here in a Star Citizen style remake was a bit of old-school muscle car type appeal. A private light fighter that looks cool, but isn't full of features or utilising the best available components like more expensive proven ship builders would have access to. It once performed nicely at a lower price point, but is now obsolete for any serious business. Some have been cared for, either by swapping new engines into a dirty beaten up chassis or polished up and modded for shows and unsanctioned races, while many others can be found on scrap heaps or sprawled across a planets surface. Ship lore in Privateer 2 is sparse, basically only one manufacturer was ever mentioned in a news bulletin, so I'm trying to come up with a new manufacturer for it if it was ported into the SC universe. I'm aware licensing and the usual stuff means it wont actually be allowed in the game if modding ever even gets to that point, I'm just doing this as a fun exercise. Previews were rendered with Iray in 3DS Max, I broke all the custom normals to get renders out quickly, so ignore the edges. Working model is still under 100k polys last time I checked. I will be giving Unity a go for real-time deferred decals and final "in-game" pics. Of course there will be some variants. Privateer, Rental, Escort, Velour luxury package... I'll also post my painted concept art later. It was close enough to done when I jumped over to start the 3D final and I didn't get back to it :stuck_out_tongue: