Using VoiceAttack and a couple of sound files to change the engine startup / flight ready experience. I programmed Voice Attack to play sound effects when attempting to make the ship flight ready. I need to press and hold two separate buttons on my hotas for 4 seconds or the Flight Ready command will not be sent. If I release the buttons before 4 seconds, VA will play a slightly different sound file that sounds like the engine failed to start and no Flight Ready command is sent. One out of 10 times (randomly) VA will play a slightly different sound file that sounds like the engine didn't start and no Flight Ready Command is sent. - The first attempt is what happens if I do not hold down the two buttons for the full 4 seconds. - The second attempt is a randomly generated fail to start - The third attempt is a successful engine start. It is a work in progress. I did this because starting the ships in Star Citizen feels too much like flipping the switch on a light bulb rather than starting the engines of a powerful craft. Currently works in 3.5 but should work just as easy in 3.4