I got this bad boy all rigged up today. Still a good deal of tweaking to do but it is a 100% confirmation of Vanduul animation in the near future :wink: To give you a breakdown of what is shows. The left image shows the animation rig in Maya and the final character in the CryEngine character editor. The animation and porting process is now identical to the human rig I made in June! The right hand side image is a short 25 frame test animation I made over a couple of minutes to make sure it was working. The vanduul is also set up to have basic facial expressions and eye movements, however these aren't set up yet. I'll post some updates as more progress is made, there is still a good deal to do! :grinning: