USER.CFG anti aliasing changed on 19.05.2023 Hi, I found the best settings for my system and I will share this with you, so you can experience this and share your idea's with me. I got amazing graphics now! on my 1080p / 144mhz monitor but playing on 1440p. Its not the fps, but the quality (without losing fps of course) Below you will also find my user.cfg and most of you will think: most of them are not whitelisted but I see the difference, test this out. My GPU VRAM usage is much higher, I got working supersampling, no more blurry environment when you open your inventory, in game SSDO is disable (confirmed form ingame console) and SSAO is activated and with SSAO I have much cleary graphics If SSAO was not activated I will see buggy graphics With s_UsePOM=1 you will see 3D ground textures like on moons e_ViewDistRatioLights=19000 with this, you will see the lights, like the mining pool areas, on more far distances r_TexturesStreamPoolSize=4096, you will see much more GPU VRAM usage with this, this works 100% My RX6800 got 16GB of VRAM, if this is too much, you can change this to 3072 or 2048 (I think the standard setting is around 2048) With hours of playing I'm over the 11gb VRAM usage, with traveling between cities, I'm over 12-13GB And supersampling -> don''t know why but this works only with anti aliasing 10?? without anti aliasing 10, this will not work For Volumetric clouds, I think very high setting is bugged -> even my friends with 4090 got 99% crazy GPU usage with less difference in fps??! so, High for that. Shaders must me deleted -> first 15min. you will get loading of shaders / compiling - shaders in appdata/local folder - shader cashe reset from AMD Adrenalin software Don't know if NVIDIA users will also see difference? No one is obligated of course, with your own will... ---------------------------------- My systems: CPU: Ryzen 9 - 3950x (16c/32th) Bios settings: CCX1 4400mhz / CCX2 4400mhz / CCX3 4200Mhz / CCX4 4200Mhz with 1.39v Process Lasso affinity settings for SC and launcher: 3-23 + high CPU priority // all other optional apps: 1-2, 24-32 + normal CPU priority Ram: 64GB - 3200Mhz -> stable overclocked to 3600Mhz Storage: Crucial 1TB M2 with ''Over provisioning' 10% GPU: AMD RX6800 -> stable undervolting + overclocked Monitor: AOC 32inch - 1080p - 144Mhz Operating system: Windows 11 X Lite https://windowsxlite.com/win11/ SC ingame settings: AMD Adrenalin 23.4.3 settings: After activating 'Virtual Super Resolution', you can choose higher resolution from you desktop display settings, for me 1440p, you can choose 4k, but 4k is too high for me. I got best fps with 1440p I have activated 'Radeon Enhanced Sync' because most of the time I'm under the 60fps and even with 40fps, I got smooth 60fps feeling Some screenshots, will put more if found some time :slightly_smiling_face: (fps is fine for me and look at the distances) -> FPS from first run, after few logins, I will get better FPS After few playtimes, few logins, when the shaders are loaded enough -> very smooth play 'everywhere' without freezing or stutters User.cfg settings (make a new file 'USER.CFG' copy past the commands belows and save this in you SC Live folder Con_Restricted=0 r_displayinfo=2 r_DisplaySessionInfo=0 r_Gen12=2 sys_spec_GameEffects=4 sys_spec_Particles=4 sys_spec_Water=4 sys_spec_ObjectDetail=4 sys_spec_PostProcessing=4 sys_spec_Shading=4 sys_spec_Shadows=4 Sys_Spec_PlanetVolumetricClouds=3 Con_Restricted=0 sys_spec_Physics=4 sys_spec_Light=4 sys_spec_Texture=3 sys_spec_TextureResolution=3 sys_spec_GasCloud=4 sys_spec_VolumetricEffects=4 r_GasCloudUpSample=4 sys_spec_Quality=4 e_ObjQuality=3 r_ssdo=0 e_GsmCache=0 r_UsePOM=1 r_SSAO=5 r_SSAOQuality=3 r_SSAODownscale=0 r_SSAORadius=2 r_SSAOAmount=2 r_SSAOBrighteningMargin=1 r_SSAOContrast=1 r_SSReflHalfRes=1 r_DepthOfField=0 r_MotionBlur=0 r_TexNoAnisoAlphaTest=0 r_TexMinAnisotropy=16 r_TexMaxAnisotropy=16 r_Texture_Anisotropic_Level=16 e_ViewDistRatioLights=19000 r_AntialiasingMode=10 r_MSAA=1 r_MSAA_quality=0 r_MSAA_samples=8 r_SuperSampling=1 r_AntialiasingModeSCull=1 r_AntialiasingTAASharpening=1 r_TexturesStreamPoolSize=4096