Sound, team-based tactics. Mature, friendly environment. Roles, not ranks. We have taken the best parts of being in an Organization and left the rest behind. Want to prove yourself in the cockpit? Maybe you want to fight on the assault? How about being the brains behind a battle or even a full blown operation? With Blackwatch you can do any or all of this! Maybe you want to train others in what you know. Or perhaps you wanna learn solid team based MilSim tactics that really work in-game. Either way, we encourage ambitious members to take an active part within our Org. Don't wait for the right Org to stumble upon you. Don't get lost in some MegaOrg looking for an opportunity to make a difference. Join an Org built for you, and in need of Your talent. Prove yourself and you can find yourself with the best wingmen and teammates in the Verse! BLACKWATCH SECURITY FLEET STATUS: Active CURRENT OPS: Crusader Campaign COMMS: blackwatch.teamspeak3.com:9953 DISCORD: https://discord.gg/b3dmM9V WEBSITE: http://blackwatchfleet.enjin.com/ RSI Org Page: https://robertsspaceindustries.com/orgs/BLKWATCH TRAINING: Fighter Combat, Station Assault, Multicrew Operations FLEET CAPITAL ASSETS: Aegis Javelin Destroyers, Aegis Idris M Frigate, Aegis Idris P Frigates, RSI Polaris Corvettes We are here to have fun with other positive team members. We use a light MilSim role-play for structure. We are a UEE aligned militia that will defend against alien incursion and pirate activity. We operate on the fringes of UEE space and often venture into alien territory. We believe strongly in military structure (MilSim) during operations, but not in the forums, organizational ranks, or in our everyday interactions. Our goal is to develop an exclusive 75 person group of players that have fun furthering their Star Citizen passion and committing to 2 gaming times a week focused on fleet activities between 19:00-22:00EST. We are built for PVP, but also conduct PVE operations for fun activities. Our organization’s goal is to have an engaged membership, therefore we ask every member to contribute to the organization, be it writing lore, producing art, reporting the mechanics of capital modules, or creating fighter tactics. We do not have ranks, strict slotting of gameplay, or limit fleet command to only a select few, we have organization roles. Each combat/gameplay role has a comprehensive training course to prep players for any role they are interested in. If you have a Star Citizen gameplay interest, we support your passion by asking you to take leadership in it and share your passion with the group.