So there was some unfortunate news in the gaming industry this week. Microsoft (along with other tech companies) are announcing massive layoffs to their staff. As reported by the outlet “The Gamer”: https://www.thegamer.com/microsoft-games-division-layoffs-criticised/ Microsoft might be a trillion-dollar company but the computing giant appears to be cost cutting as it announced that it is laying off around 10,000 of its workforce this week. And its games division isn't immune. Oh and the cuts happened to arrive one year to the day of Microsoft announcing its purchase of Activision Blizzard for nearly $69 billion. Apparently other game studios havent been spared either. From the same article: As reported by Bloomberg, Bethesda Game Studios along with 343 Industries are seeing lay-offs, while Kotaku confirmed that affected studios also include The Coalition who are known for handling the Gears of War series. Lords of Gaming then reported that the Halo developer was seeing a "significant" number of lay-offs. Now obviously the 10,000 laid off employees from Microsoft are not ALL in the games divisions nor is there any guarantee that some/all/the majority/the plurality of laid off employees from other studios are a match for CIG and SC/SQ42. However, here’s to hoping CIG can recognize an influx of talented game developers in various disciplines to help fill some of the much needed positions at CIG and at the same time people who find themselves out of work can find gainful employment in the game industry. https://cloudimperiumgames.com/jobs CIG currently has 154 open positions that need to be filled. So the budgetary allocation for hiring has already been made. Similar to what CIG accomplished early in its development with the acquisition of Crytek’s former employees, this is an opportunity to create a win/win situation out of an unfortunate circumstance for tech employees.