HUD contrast adjustable: Sometimes on very dark planets and moons the HUD is faded out so that you need the outside view to maneuver your spaceship so that you can see something. > It would be helpful if you could adjust the contrast of the HUD. Color can stay and should be manufacturer-specific. Improve HUD display for status VTOL / chassis etc The color difference whether e.g. It is extremely difficult to distinguish whether the landing gear is retracted or extended. > It would be better if this could be recognized more clearly, either with a round display instead of a square one (like the speed limiter, for example), or with a different symbol. Helmet on or not? Sometimes you forget whether you have a helmet on or not. I think you can see this from the display at the bottom left, but it should be more clearly visible. > If you don't have the helmet on, you may see text with a yellow background indicating that you are not wearing a helmet Allow items to be handed over to others: Whenever you want to hand over items to others, they first have to be put somewhere, e.g. also on the floor. > It would be better if you could hand over items to people directly opposite you. Introduce landing view: Landing large spaceships vertically in hangars is often very tedious and time-consuming because there is sometimes very little space here. Autopilot is out of the question :smile: Often you have to switch to the outside view and look at the ship from several sides in order to get into the hangar properly. > It would be very helpful if you could connect an outdoor camera to a HUD that points downwards. Alternatively, I could also imagine piloting using squares in the HUD. If these are congruent then you are exactly above the intended landing area (only described very roughly, but I think you understand what I mean).