Hey there, Something I find myself very interested in is the potential for an effective multi-crew bounty hunting ship. I use the Carrack as an example of a ship that has the features and utilities required to be able to achieve a complete gameplay loop via one ship (in it's case, Exploration with an Expeditions / Jump point discovery focus). I would like to know if such a thing is possible, or better yet, planned. The Carrack is capable of doing this because it has all of the key utilities required to engage in multiple visions for Exploration. You can use it to engage in space exploration, in scanning, in finding and transversing jump points, and in exploring planets and moons (via it's capacity to store ground vehicles, and small fighter sized ships. It is also able to engage in other adjacent gameplay loops, such as cargo transport to distant worlds, medical gameplay, etc. In the case of a top tier multi-crew bounty hunter, the potential gameplay loop variants, and their required utilities, as I see it are: General - Prisoner/stasis pods - Limited storage (6-12 SCU) - Long Range Quantum drive Space based combat - Strong offensive capabilities (Something akin to 2xHH Turrets, and something larger for bigger ships, + Missiles) - Q Dampener - Decent speed FPS General - T2 Medbay - Good Armoury - Titan Suits (this is after all, a top tier vessel) FPS Ship Boarding - Docking Collar FPS Ground based / Vehicular - Some capacity to carry a ground vehicle (even if limited), that could in turn carry a prisoner back to the ship Expanded thoughts - Drones for prisoner transport (capable of either land based grabbing, or opening escape pods) and scouting If at all possible, please let me know if this is indeed something that may come out of the pipeline. I would love to buy it XD If not, could I get an explanation on what EDIT true multicrew EDIT bounty hunting would look like, if a ship like this (combat capable, but also with such utilities) is strictly impossible?