Right now, for certain ships, they are either more nimble, or they and steer heavier then they should be. For example, the Scorpius is faster and more maneuverable than the Hurricane. While the Redeemer is smaller, faster, and lighter in weight vs the Hammerhead, its maneuverability is less responsive than the Hammerhead (the hammerhead stops rotating faster than the redeemer does. The redeemer maneuverability is like the Anvil Carrack.) For example, on the Hammerhead, when you turn the ship, and then you stop turning, it stops turning more responsively, while in the redeemer, when you stop turning, it drifts in the turning direction for a little bit (like on the Carrack) before stopping. I thought the Redeemer being lighter and smaller than the Hammerhead is supposed to be faster and more responsive. Do you have any plans to adjust and balance the maneuverability of all the ships in the future, especially when you change the flight model to implement master modes?