Back at the start of 2025, we had an extensive Star Citizen Live episod, nearly three hours long, focused on the major issues surrounding the transit system as well as ASOP and hangars. During that discussion, it was communicated that the transit system would receive a refactor, and that a dedicated team was actively working on the persistent hangar and ASOP problems. Unfortunately, many of these issues are still very present today. Ship spawning remains unreliable: ships frequently appear below the hangar, clipped into geometry, stuck between structures, or they explode instantly, get “purpled,” and are removed altogether. These problems occur regularly and significantly disrupt normal gameplay. Both the transit system and ASOP/hangars are foundational systems that many core game loops depend on. Because of their importance, it seemed reasonable to expect noticeable progress or improvements by now, especially given the emphasis and attention these topics received at the time. That leads me to a few questions I’d appreciate clarification on: Are the ASOP/hangar, and transit system refactors still actively being worked on? What are the main reasons these issues are taking so long to resolve? Is there any chance we will see meaningful improvements or updates to these systems within this year? Any insight or status update would be greatly appreciated, as these systems have a major impact on the day-to-day experience in Star Citizen.