want to address this to CIG. We've got AI turret gunners and AI pilots for multiple years, BUT we're not getting any for ourselves until 1.0. - Why such important thing, especially when it was pitched that 90% of the verse are npcs and 10% are players, is not coming in near future? My main question - why can't we get basic terminals to "rent" NPC gunner or pilot and spawn the ship in with NPC already sitting, for example, in turret. This thing literally happens with PDCs - ships spawn in with AI on board, which is used in turrets. I'm not asking for getting multiple settings for them and different skills, but talking about such easy implementation. And I'm not asking for some planetmesh stuff for them to come on board and actually get in seats. For casual players - getting a ship with NPCs already on board - saves time and gives many opportunities instead of just flying solo on large ships. And u'll say to me that CIG said that solo player won't get same experience as a group of players - and i'll agree with you, so balance prices that way that you should pay a lot to fly huge ship with NPC crew, so btw u'll require to be in a group to gain such amounts of money. We literally can steal, for example, Pirate Hammerhead and NPCs are starting to defend the ship, so, why can't I pay some aUEC and get such NPCs but on my exact ship? Why do we need such things now? - Because of progression CIG want to implement. For example, if a player got no enough crew to fully crew a HH he just bought after grinding funds on it - he could pay some aUECs for NPCs and get fully crewed HH, which is way more interesting than using just 1-2 turrets. Also this a bit fixes the problem with spending aUECs when u've got all ships u want purchased and next full wipe is far away, because, at least, you could use a huge ship whenever you want with some NPC crew, if your friends/corp mates are offline, but u'd like to play and get some fun PVE/PVP. Not even talking about NPC crew for resourse gathering gameplay at the moment.