Oke I will probably gonna get a lot of hate for this (from whales) but I dont care because we are all early game testers and its our duty and its within our freedom to express our thoughts. Currently this game has a giant ship problem and its growing everyday. In space this is easy to avoid but on landing / event zone's its something we cannot escape. Every landing zone is crawling with giant spaceships and Org's are locking out events from solo to 2-3 team players. Plus its harming the game because currently pretty much all troop/vehicle dropships are useless. Plus all those beatiful cargo/troop transports with no quantum drives has no use either. Not to mention the fact that our fighters have wings but we still get shot by those giants inside atmosphere. Make capital size ships really really hard to fly (plus very slow crawling speed) in 1G atmosphere planets. Surely they still should be able to land but with crawling speed so they wont dare to get close to any PVP zones not to become sitting ducks. Those ships are absolute giants and as long as a they can hover 10 metres in the air and turn around or land how they like it there is no need for any other ship type for orgs. They can carry troops or unlimited amount of land vehicles or even cargo! I am not asking for total rework of the flight system just make capitals act like capital space ships not giant landers. Those ships belong to space. The planets must belong to fighters with actual wings or dropships with large VTOL engines which were designed just for this purpose. Note: I am saving money to buy a Polars in next ship sale and I am totaly fine with this idea.