It may be a mute point however I just wanted to share a concern of mine because it is becoming more wide spread and a lot of long time backers are beginning to ask questions as well. Over the last year we have seen a giant shift on meaningful gameplay to PVP gameplay and piracy. Is Star Citizen falling down the rabbit hole of emulating a GTA experiance vs a more rounded experiance? We were always told from the begining that yes there was going to be PVP involved in the game but there would be areas that would be drastically safer for players that wanted to enjoy the game vs. always having to fend off attackers. Stanton... was one of those systems. Changes are very heavly leaning towards piracy, a shining example is that this is the "year of the pirate." Is this where SC is going? If the intention is to prepare for Pyro, why not just test these feature in... Pyro. Obviously Stanton is not as "safe" as it was described as, the security forces are garbage and people roll unchecked for drastic periods of time. Shouldn't we be ballancing a safe system while its a focus, before we move on to Pyro? The introduction of the ballistic changes as a static feature now in 3.18 drills it home, which has bad (if not drastic) effect on professions such as trading and mining. This shift in focus also has pushed away many of my interested friends when they get in the game and are welcomed with the destruction of there lil starter ship at every turn. I am aware that the ballistic changes were to "collect data" however that has extended waaaay past the PTU test bed it was first introduced. Can we get an update on if this is where ballistics will stay? Should the peeps that dont crave for constant PVP just sit it out until true armor is implimented? A little update on this would be appreciated, and maybe a thought into where CIG is going to drive the game, and if I should just be telling my friends to wait it out a bit, or if this game just isn't for them. Thanks for any response you could give, or maybe an ISC (cough cough Jared... Cough) on the direction of CIG's vision past 4.0 for the intended gameplay of PVP or non PVP players.