Warning: I am francophone and not anglophone, this post is automatically translated. Sorry if there are any mistakes. The open development of Star Citizen and Squadron 42 allows us to have a privileged link with its developers. In addition, the lack of a publisher can lead to better studio well-being, as there may be less pressure. However, are the developers of Star Citizen treated well ? Throughout the video game industry, we know that developers' careers are often short, due to the pressure that is placed on it. As a player, it is sometimes difficult to see this reality. We only see the games once released without necessarily realizing the personal investments that are behind. What about Star Citizen? I think we all have to wonder how the developers of Star Citizen are treated, because we, as a player and backers, have a responsibility to them. We give them the means to create a game, but we also sometimes put some pressure on them, which can be harmful for their personal health if they have to work too many hours per week for example. We also have this role to play: as we are the ones supporting the project, we have to make sure that it is done in good conditions for CIG workers. Even if there is no publisher behind Star Citizen, maybe the CIG management team, including Chris Roberts, puts a lot of pressure on the developers, and demands too much effort from them which could exhaust. I do not wish it and do not hope it. So do we know how developers are treated at CIG? If some developers can tell us what their working conditions are here, that would be fine. In short, it is important to treat CIG workers well. We support you and hope you are well. So your work can be enjoyable and not a burden. Here is a very interesting documentary on working conditions in video games: https://www.youtube.com/watch?v=E8G7zipy6bM - A member of the community You can bring this post up if you think it is important.