First came Pyro. First in the Tech Preview, then finally in the PU. From that point on, PvP became increasingly popular. Pyro arrived: Right at the Stanton Gateway, you could look forward to being shot down by other players. Then came Aligne & Mine: Although we were in Stanton, under the protection of the UEE, we were shot down by other players either on approach, in the middle of the mission, or on departure. Now comes Storm Breaker: The mission design makes it impossible for non-PvP players to avoid competing against other players. Meanwhile, missions like Repel Raids and the Siege of Orison event have completely disappeared. I don't want to start an argument between PvP and PvE players here. I just want CIG to finally create a safe environment, including missions, for PvE players. Because I don't want to have to mess with some random organization or random players just to have some fun in the game. That's just not my style of gameplay, and I don't want to be forced into it. Sure, some people will think this is just whining, but SC should be fun for everyone. Not just PvP players. Thanks for reading, and maybe CIG would reconsider.