A once great ship, balanced and in-line with other light fighters as this ship was originally classed as and marketed as... 3.14 saw the nerf which killed this ship. The new values as unchanged since 3.17, show the values of the buccy in blue and the gladius in red, showing the much larger gap in acceleration values. This nerf not only stopped this ship being viable in any dogfight, but also robbed it of the role it is designed and marketed to do, intercept targets. I understand that the VET have a firm love for the gladius and arrow, but this is something which sorely needs correcting. @YogiKlatt-CIG sorry to ping you in this, but please could you shed some light on why the gap on accelerations was widened so much? Why was this nerf done? The buccaneer has two giant engines and yet no acceleration to use it. The fact that the downwards thrusting mavs have the same acceleration as two giant forward facing engines is something that puzzles me. Please can you help explain this? Please also note that the hornet, which has more mass, more weight and the same exact loadout at the Buccaneer has been given a huge increase to forward acceleration and boost forward acceleration. Yet the Buccaneer gets outclassed by a hawk and a sabre on both. Please can some form of response help to explain why? The buccaneer is sorely in need of some love! @YogiKlatt-CIG