I was very excited by what was shown of the new procedural generation. Awesome work guys. I was blown away by the meadows. I have a few questions. 1. What is the engine modelling behind the scenes that causes it to decide a meadow wants to live there, as opposed to a forest, or something else? 2. Does the new rock scattering algorithm model glaciers picking up rocks and then dropping them off where they melt. (For example on earth The Okotoks Erratic ("Big Rock") weighs around 16,500 tonnes, stands about 9 meters tall and 41 meters long, and was moved approx 500 km from its origin in the Rockies by glacial movement during the last ice age. There are other similar processes that can do similar on planets that don't have glaciers, eg volcanic mudflows that can move boulders the size of a car. 3. Is it able to handle more exotic scenarios? e.g. Saturn's moon Titan has a rocky core, crust of ice and a subsurface layer of ammonia-rich liquid water. On top of the ice is a methane cycle (kinda like earth's rain cycle but with hydrocarbons) so the methane and ethane results in clouds,wind, rain. This weather carves out Earth like dunes, rivers, lakes, seas deltas etc. 4. If planets are being modeled by data, given that an ecumenopolis would require a bunch of agricultural worlds to exist, would that be considered by genesis (As an aside, where are the agricultural worlds supporting Arc Corp?) What do you imagine the Genesis version of an ecumenopolis to be? Any plans for different city districts, as the ecumenopolis version of biomes. 5. For non ecumenopolis planets, will genesis deal with roads? I would assume two settlements of appropriate size and proximity would start to see some ground vehicle traffic between them. Yet space games always seem to ignore roads, which feels strangely uncanny to me, as I can't picture a universe in which everyone can afford the running cost of a spaceship for every single errand in their lives. Even in our car-centric modern world, some people choose not to use their cars for certain journeys because it's more cost effective to do something else. Thanks!