A number of other games that offer both female & male characters/avatars, make the female characters with far smaller hit boxes, but with no different physical abilities for the decreased muscle mass. My experience is most people want to play a female in those scenarios as it is like a cheat, since you can lower your hit box and make it harder for enemies to hit you in an FPS environment, with nothing to balance out that advantage. This is not a gender vs gender discussion. This is a game balancing question and in talking about hit boxes of characters/avatars in a game with strong FPS gameplay, I think it's a fair question. So CIG, is the hit box intended to shrink for female characters making them harder to hit in FPS gameplay? If so, how will you balance that so that players are not disadvantaged if they choose the sex of male for their avatar? Male Profile: Female Profile: Male Profile: Female Profile: