As the title says, I want to ask devs if they have brainstormed ideas about how to encourage players in orgs/informal groups to act as dropship infantry passengers for ground operations, instead of everyone just flying their own ship into action. The only cases you see the former being done today is when people try to make an op immersive by slotting into those roles - which happens rarely and is not a sustainable way to give dropships a distinct and usable role in the PU. It needs to come with some sort of tangible benefit, or the opposite needs to come with tangible enough drawbacks, to make it viable long-term. This partly ties into the problem of game design where if you make ship-based gameplay a primary one, it becomes difficult to meet your goal of creating a multifaceted universe where different vehicles and roles are filled by people. Everyone just jumps into their ship for everything.