I do truly want to participate and report issues. Being a developer myself, and having actually worked in the 3 primary product roles, I feel like I can be a strong contributer. However, I am getting the feeling that its not even worth my time with how things are setup. I recently created a ticket for a client crashing bug I found (https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-48350). It is very easy to reproduce and I provided repro steps along with a few videos showing the crash happen. However, because it did not get upvoted, its now archived as of today. Sadly, this does not mean that this client crashing bug is not an issues, just that I was not up voted. I just don't think popularity and bugs mix well. There are a lot of us who would like to contribute and can do so in a professional manner, but we don't really care nor want to be content creater / influencer - like to do so. That being said, I am highly discouraged and don't feel its worth my time and effort. But I don't want this to be the case. Is there anything we can do to make it so when we submit an (important) issue that it gets the attention its due? (how nice to have QA dedicated to reproducing a bug and adding their own super-blessing to say yea or nay, duplicate or not-reproducible so they get the proper attention) sorry - but just my own thoughts.