IM is the default input method in Star Citizen. (IM) Interactive mode is the default mouse control method a hybrid mouse flight mode that allows for two separate axis pairs, one for the flight layer and one for the aim layer, to be controlled by a single physical axis pair. This is something that no other controller is allowed to do with the same aiming precision and responsiveness remember the marble example. The flight portion of IM is okay (1st-order)…but not the aim portion (0-order). Will there be improvements for other input methods like HOTAS HOMAS HOSAS (DUAL Sticks) Gamepads in future so that the controller inputs are more even? (Sticks could use gimbald weapon like an IM user could or that a Gamepad user could compete somekind with a IM user and so on). Or is there maybe a better solution for IM planned? Thank you for your time and keep up the good work.