Hey Devs, I really hope my message gets to you and leads to some real changes. As a huge Drake fan and a proud collector of the full Drake Pack, I think the Iron Clad is a stunning ship that fits a lot of play styles, but things aren’t going as smoothly as we’d like. There are tons of bugs with the ship, and I won’t list them all, but the spectrum is filled with complaints. I guess you covered most of it. I’m a vessel captain in real life, and I’ve never seen a bridge on the side of a ship. Its a big ship as you know. The CM should function like a lifeboat or a dinghy, not as a place to control the IC. Most people agree that while the operations bridge is almost perfect, like Achilles' heel; it’s spacious powerful but feels empty. We suggest merging the command seats, operations seats, and even turret seats in that large area, leaving the side CM for emergencies or side quests. The CM’s power should be off by default, and when it’s turned on, it should disconnect from the main IC hull to avoid overload issues. the power can be connected if the IC is low on power, allowing the CM to power the whole ship which can be very helpful if the main power of IC are demaged or low. how lovely it would be to fiddle with them just like drake style :smile: What’s the point of civil-industrial ships if they don’t have powerful generators or coolers? The IC is as slow as a floating turtle. It should rely heavily on power to take hits while keeping shields and coolers hot, efficient and ready at max levels, not to mention the ongoing operations inside. The front tractor beam is a hassle. “A single articulated crane with three joints would be perfect for the job; just target a box or container, pull it towards the ship, lift the crane to clear the front, and drop the box/container from above instead of trying to shove it inside from the front ramp. It’s really inconvenient to push a full container into the ship’s opening, kind of like a mom forcing a big spoonful of purees into her baby’s tiny mouth” :smile: Please add a remote spotlight/flood light at the top of the main bridge like the one on the Cutlass Red so it can light up the dark areas. It’s industrial; it needs lots of lights even on all sides; (Bow, stern, starboard, port) sides XD Please think about redesigning these major flaws, and the ship would be Thank you Drake Team ! from the bottom of the heart . Wish you a wonderful time :heart: https://robertsspaceindustries.com/spectrum/community/SC/forum/65294/thread/personal-thoughts-on-the-ironclad-s-tractor-beams/8874876 You will get the idea :smile: isnt she beautiful ? :smile: