Related to: https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/much-or-little-atmo-fog-which-is-intended Could maybe the introduction of raytracing or other such changes in the engine finally provide a solution for the landscape appearing much darker from cockpit view vs. external camera? It is a constant bother, especially since there also doesn't seem to be a convenient way to alter gamma/brightness/contrast quickly. SUMMARY so far: Apparently the human eye aperture simulation is at fault, reacting intensely, probably excessively, to cockpit lighting from MFDs and HUD and such.