I posted a thread on reddit about this and had actually a great discussion. it seemed a lot of people, and by a lot I mean the few that responded, wanted missile combat to be more "realistic". I know that there is no doubt a division within the community over this matter, some want them to be akin to modern flight sims with a long standoff range and for them to be very powerful. Possible to evade, and easier to evade at closer ranges. Others want more of a close range for missiles and "guns". What are the plans for missiles in combat? A balanced realistic approach? Or more up close and personal "knife fight" in space?