Hello Devs and fellow MM enjoyers. Since Nav Speeds are dependend on a spooled Quantum Drive, and that being a mechanic that wont change as it's the basis of Quantum Jamming and Distortion Trapping (https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/less-arcade-and-more-sim-please/6757111), I wanted to ask: Has it been considered to add s0 Quantum Drives to Snub Fighters that allow Nav Speeds but are too weak to enter QT? Otherwise Snubs will be at a bit of a disadvantage down the line.