I just watched the "OUTER SPACE INTERFACE" UI-dev video, as the issue of night-vision is being discussed, I realized something: why not using a low-poly wireframe ' overlay' over the pilot's navi UI? Meaning, through a sort of togglable 'x-ray window' in front of the pilot, the terrain is shown in wire-frame mode. Millimeter-wave radar works the same way too. The graphics-card is already calculating it anyway, just strip the textures, exclude fog and all. Best of all, no server resources are needed - it's already being done locally anyway. And SC is already using a " 3D broadcast/projection"-tech anyway