OK so here is my idea: Parachuting probably would be simplest to implement right now because less polys.. So let's start there. I know to get it right will take a lot of mo cap.. Just hear me out... Put in simple parachuting mechanics with the goal of fleshing it out later so that we could pull missions on the planet in no fly zones... The lore would be no fly zones for atmospheric, military, environmental or some other reason.. this would force the players to figure out a boots on the ground kind of approach.. This would also force the advent of camping mechanic as well as some of the ground they would have to cover might take a while on foot through treacherous flora and fauna... :slightly_smiling_face:) hehe Then players would have to be very strategic in their planning of the missions and maybe have supply drops having to be flown and dropped in undetected by their friends or NPC's they could hire... it could even evolve into parachuting small support vehicles with the teams as well... Missions could consist of the following: Infiltration Assassination Marking for orbital bombardment Marking for larger invasion force Stealing some tech undetected Acquiring stolen tech undetected General military recon Resource recon Humanitarian aid Search and Rescue Natural Disaster Relief The list could get bigger depending on the missions devised.. Just thinking out loud.. Hope this was not previous discussed and if so I apologize in advance.. Thanks for reading :slightly_smiling_face: TW