Question for LIve Q/A or before :slightly_smiling_face: Capacitor gameplay Hi there. I have been following the development for some time, and i must say this game is a blast to play, even with its bugs and early stage. I have one particular feature that I am excited about, and that is the capacitor's gameplay. One thing that has bugged me for a long time, is the "overpowered" thrusters, i.e that you can fly around in an atmosphere like you are tied to a string. A ship that is several hundred, if not thousands of tons heavy, should not be able to continuously hover upside down or hover at a 90-degree bank angle without falling out of the sky. How will the upcoming capacitor gameplay impact thrusters specifically? Will there be a limit on how long you can hover? Also, some ships seem to be stopping on a dime, when traveling at 500 f/s , is this realistic? It seems to me that breaking from 500 f/s to 0 in 1 second would be bone-crushing, in the sense of the tremendous G load it would produce? Is this something that will get twaked? Keep up the great work! All the best,