I noticed this last patch rep was substantially reworked for security (bunkers). I had been capped at tier 5 on hurston, but now there is a tier 6, and my rep only reaches early tier 4 now. Not only that, there is either MUCH more rep required per tier, or the rep rewards have gone DOWN substantially. Here is the rep from one tier 4 (now 45k reward) defend facitily mission. https://i.imgur.com/nvLxHiE.png I'm eager to see what new missions will be available at tier 6, but at this rate it will probably be months before I see that tier. I fully expected this level of grind from a finished, or even beta game, but at this rate, even with very rare wipes, CIG will likely never see another high level bunker mission tested again. I'm not looking forward to it. I haven't had an opportunity to test it yet, but I'd love to know if there's perhaps a change to how this rep works in a party, since previously, the rep was split meaning, if it still is, this change also strongly discourages group play. Along with the increased TTK (which I love), and the npcs in floors bug (which at least only seems to affect the guards on wave based bunkers), it makes the UGF rep grind pretty rough. I'm really looking forward to the new ground facilities, and perhaps missions associated with those will be so rewarding this new rep scale will not be an issue, but for now i wonder if It couldn't be done better considering it's a test environment with occasional wipes. Any insight any devs could provide would be welcome. Thank you.