Hey guys! First, great video about this topic! Loved every minute. For the community team: Would be nice to add some timestamps inside those videos. Inside the video, a VNPC was spawned via hand and not threw a logic. So... My question is, how will VNPC's be spawned? Handplaced? Mission logic? Why won't every encountered NPC be a VNPC (beside obvious reasons like performance cost)? Wouldn't it be good if probability volumes can transfer to VNPC's once they survived a player encounter (like pirates, traders, security, etc)? Would be nice to meet traders or pirates again and they would recognize us. I personally can't wait to see this feature complete! Cheers!