Let the Sabre Raven be representative of all ships with more than one shield generator. At the moment players use the combination of shield generators to mix the health point and the regeneration. Imagine the green marker are Palisade and the black marker is an FR-66 shield generator. Here the shield would have a hp of 21960 (7920 x 2 + 6120). But it feels so wrong. Correct would be: The left side (green marker) is protected with 7920 hp from the Palisade The center (black marker) is protected with 6120 hp from the FR-66 The right side (green marker) is protected with 7920 hp from the Palisade If something is taking down the left side shield just this one has to be down and also just this one has to start regeneration. If you use different shield generators you would protect different areas with a different health pool. Or is it more like: You have 3 shield generators. 1 would also cover the ship, but the health pool would be tiny and the time to cover would be 3x the time. Using 3 shield generators will cover the ship in a normal time when powering on / after taking down. Mixing shield generators will always give you some advantage. I can deal with both, but we should know. BIG PLEASE @Devs: Explain the shield technology how you wanna do it for the SDF Shield "partial health pool or mixed with one health pool"!!!