I was thinking about how Server Crash Recovery currently works and was wondering if it is possible to improve that process. An idea that i came up with was to gather the data around the causes of server crashes or the server stats that are prevalent a minute or two before we experience a servers crash. Use that data to automatically trigger the creation of a new server and then transfer players to the new server before the crash ever happens. This, if possible would dramatically reduce the time players spend waiting for a new server to boot up and could in theory only be a few seconds rather than a few minutes of waiting time. Anyway, just spit balling ideas for thought.