Inside Star Citizen: Quality Time | Summer 2019 (Time Stamp 4:17): Server Stability (applies to brand new servers?): it will generally be in a state where you can enjoy it for a couple of hours and that's what we want for the the live environment From what I understand, the goal is to have the server stability for only a couple of hours. With that said, I can speculate why this would be the case. Could it be you reached a technological bottleneck and limitation in the current networking ability to project server stability over a period of time greater than a couple of hours? Star Citizen is very much an alpha product and it is understandable. With that being said however, would it be possible to then spin down these bottlenecked servers for the live environment so that we can enjoy the alpha product more consistently until such time where technological stability could be implemented? Thank you very much for your time. I look forward to your reply :)