This time, Citizen Con mentioned that players can build their own space stations and dry docks, and demonstrated through video that although it did not directly state that players can build Bengal Carrier, it was almost explicitly stated. But I still have some questions about this design. There are also some suggestions that I hope can be helpful to you. Part One: questions 1.The fully internal construction of Bengal Carrier puts enormous pressure on servers, which is unrealistic with current servers. Even you have to consider the situation of multiple Bengals. If it can be achieved through server meshing in the future, it will also be a significant challenge. 2.The issue of crews. Bengal Carrier requires a large number of crews , Bengal can carry dozens of fighters(60?70?maybe more), We assume that there are only 30 fighters, Each fighter requires at least one player, and in addition, the operation of the Bengal itself also requires a large number of players. Imagine, with so many players working together and coordinating to operate a Bengal, it's like a disaster. And some supporting game play, such as engineer game play, will be very difficult to carry out. Running around repairing damaged equipment in such a huge ship is not particularly interesting. Now Let's discuss the performance of Bengal in combat. Bengal's biggest role as a carrier is its powerful carrier capability. However, once the fighter is launched, what connection does it have with Bengal? The fighter can fight independently without relying on Bengal anymore. In other words, these fighters do not belong to Bengal's own strength, Bengal is just their carrier, so is Bengal's only feature the S12 cannon? In short, unleashing Bengal's full strength requires a large number of players, to the point where it is almost impossible for so many people to cooperate well in order to achieve a good gaming experience. Moreover, once in battle, so many fighters are not closely related to Bengal, making Bengal more like a useless bus. 3.The issue of ownership of Bengal, if it belongs to the entire fleet, does it mean that anyone in the fleet can operate it? What if there are troublemakers or enemy spies? They can easily steal Bengal. If only the chairman of the fleet has the authority or allocation power, the enthusiasm will be greatly reduced because everyone has put in a lot of effort and the ultimate ownership belongs only to a small group of people. Therefore, those who put in effort should receive some compensation, such as fleet reputation or materials 4. The issue of revenue, it is almost impossible for Bengal to have LTI. Even if players put in a lot of effort to create it, what should they do if the enemy collides or engages in a deadly battle with Bengal by using LTI javelin and Idris? The time and financial cost of building Bengal is so huge, and LTI only needs to wait for compensation. The cost and benefit of creating Bengal with so much money and time do not match. In addition, let's discuss situations outside of combat. As mentioned earlier, Bengal's main function is as a carrier, which means it can transport a large number of fighters from distant places to the battlefield, greatly saving fuel costs. But can't we come to the battlefield in other ways and then deploy fighters? So considering the above situation, it seems that Bengal's costs far outweigh the benefits it brings Part two:advice Considering the above issues, after some discussions among Chinese community players, we have roughly come up with the following solutions 1.The ownership of Bengal still belongs to UEEN. Players assist UEEN in building Bengal together, and in return, UEEN's Bengal will join the battlefield as a friendly force to eliminate enemies when needed. This way, you don't have to worry about a large number of players, nor do you have to spend too much money (you still need pay a certain amount of UEC as UEEN compensation). More importantly, it also conforms to the background setting of the game, after all, players building Bengal is not very suitable for the background, right? 2.Bengal does not have internal construction and is controlled by AI. It can be summoned to join the battlefield when needed, and its main function is to activate the S12 cannon 3.Bengal only has partial internal structure, which greatly reduces the difficulty of operation and the number of players, while also reducing server pressure。