First of all, the new update with reclaimer gameplay is even better than the previous one. I love the auto eject, the 16 SCU boxes. BUT. There are some HUGE issues. The model itself is outdated : Cargo hold Uneven floors, random hook on ceiling in middle of the way. Makes boxes stuck or hard to move Salvage processing Uneven floors, very bad space division, you can layer perfectly only one row of boxes, processing unit gets stuck at full bar, there is no force eject for that like for the obstacles. Snap floor places are good but there is a lot more space that can be added by eliminating random rails. The first 2 snap floors at end make the cargo jump out of the ship when you try to move it from there. Lift Big enough but at the limit. Floor entrances are at the limit too, corners are not squared but angled so even less space. There is bolts coming down from doors like teeth for "security" that take off door space. Salvage hold Uneven floors, there is a gap at the end that communicates with processing but it is not good for passing big boxes. It would be better to merge it with the Salvage processing for more space and levels. Balcony Idea is good if it was in the wall, not only it takes lots of vertical space but the rails make so that tractor beam does not work correctly. Corridors The fact that you have to spend 2 mins each time you want to go back and forth its just plain stupid. But nothing can be done about that right . The arm I was of the idea that it could move at least downwards and forward so the driver can do something else and not micromanage everything. I know this is a multi crew ship, but you should be easily manage it in 3 or 4 people. Why not make Salvage hold and Salvage processing bigger and add a tractor turret in the middle ? Why not make all floor even, or doors slightly bigger and square instead of trapezoid. Please review this ship. Even if the earnings will change, the gameplay loop is cool . For such an expensive ship the QOL is awful. And for the love of god why can people glitch inside the damn boxes. Thanks.