I dont know what you guys have to do but PLEASE for the love of everything can we get a few major patches that JUST focus on bugs and balance and not keep adding more new things that just break all of the bugs that were fixed before? I can understand that new stuff brings in players, but when the bugs that happen also push those new players away then it just defeats the purpose of those new things. Im not a game dev, so I wont pretend to know what is going on behind the scenes. I do know that there are separate teams that handle things like balance and another that handles making the ships but even so I think after IAE, it would be a good time to let those working on ships do so with more time while you put more efforts into fixing bugs. I love the game, but im afraid to actually log in most times because in the back of my mind im wondering, "Well, if I try and do anything, is something going to break?" PLEASE start working on fixing bugs with what is already in the game. We dont need something new added every time a major patch is released that just ends up creating more issues than before. We need time dedicated to fixing bugs and optimization. I can only imagine the frustration of the teams working on bug fixes having to constantly shift their focus around because a new, different, major bug comes around that they need to focus on. Almost as if an entire part of your company has collective ADHD, having to shift their focus onto the next new shiny bug that needs fixing because a door on a new ship broke something else in the coding of the game. (I know it probably doesnt work like that, but you get my point.) New stuff is great, dont get me wrong, but if bugs keep happening that prevents people from actually USING that new thing...well...that just defeats the purpose of that new shiny thing.